<?xml version="1.0"?>
<table class="category" name="Spirit" sort="1,0" category="Magic">
  <thead name="titles" class="titles">
    <th width="l" class="Title">Name</th>
    <th width="l" class="None">MetaTag</th>
    <th width="l" class="None">Type</th>
    <th width="1em" minitable="yes" class="Table">Rank</th>
    <th width="1.5em" minitable="yes" class="Table">Casting Time</th>
    <th width="4em" minitable="yes" class="Table">Damage</th>
    <th width="4em" minitable="yes" class="Table">Duration</th>
    <th width="l" minitable="yes" class="Table">Magic Points</th>
    <th width="4em" minitable="yes" class="Table">Range</th>
    <th width="4em" minitable="yes" class="Table">Target</th>
    <th width="l" class="Description">Description</th>
    <th width="l" class="None">Implementation</th>
  </thead>
  <tbody>
    <tr>
      <td title="yes">
        <p>Banshee's Wail</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>9</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>300</p>
      </td>
      <td table="yes">
        <p>150' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>Caster lets out a soul-shattering scream. All beings that can hear the caster, and are within 150 feet of the caster must make a WIL check. If they fail the check, they instantly drop to -1 HP and fall unconcious.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Barrier Ward</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> hrs -or- permanent</p>
      </td>
      <td table="yes">
        <p>45</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster enchants any pre-existing relatively flat surface (such as a wall or floor) to a maximum area of 200 square feet in size as to make it impenetrable to any spirit. The enchanted surface is also impenetrable to phasing and Selective Vision. Ward can be made permanent by spending ten times the normal MP cost.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Black Beam</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">2</span>
            <span class="face">10</span>
            <span class="bOff">+</span>
            <span class="bns">1</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>15</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Deals <span class="roll"><span class="num">2</span><span class="face">10</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span>. Caster looses <span class="roll"><span class="num">1</span><span class="face">8</span><span class="bOff">-</span><span class="bns">1</span></span> HP.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Black Wrath</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">6</span>
            <span class="face">4</span>
            <span class="bns"/>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
      <td table="yes">
        <p>100</p>
      </td>
      <td table="yes">
        <p>50' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action next turn, suffer listed damage, and have 50%chance to become poisoned. Does not affect the caster or undead, ghosts/spirits, or demons. Poison deals <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span> damage per turn for the spell's duration</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Cleansing Wave</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>8</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>4 x <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bOff">+</span><span class="bns">3</span><span class="kind">U</span></span> </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns</p>
      </td>
      <td table="yes">
        <p>350</p>
      </td>
      <td table="yes">
        <p>300'</p>
      </td>
      <td table="yes">
        <p>Centered at Caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 2 actions per turn, suffer Mute effect, are blinded permanently if they fail a WIL check, and suffer listed damage. Only affects undead, ghosts/spirits, demons, etc. Valid targets with less than 100 maximum HP within range of the spell are instantly vaporized.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Communicate with Spirits</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> min</p>
      </td>
      <td table="yes">
        <p>80</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Allows caster to communicate mentally (similar to Telepathy) with ghosts, spirits, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dark Apocalypse</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>8</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>8 x <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span> </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
      <td table="yes">
        <p>400</p>
      </td>
      <td table="yes">
        <p>300' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 2 actions for each of the next 5 turns, suffer damage, become poisoned ( <span class="roll"><span class="num">2</span><span class="face">10</span><span class="bns"/><span class="kind">U</span></span> per turn), and have 75%chance to become paralyzed for the duration of the spell. Does not affect the caster, spirits, undead or demons.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Dark Curse</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">4</span>
            <span class="face">4</span>
            <span class="bns"/>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>60</p>
      </td>
      <td table="yes">
        <p>30' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action next turn and suffer damage. Does not affect the caster.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Demon Song</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">8</span>
            <span class="face">4</span>
            <span class="bOff">+</span>
            <span class="bns">1</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
      <td table="yes">
        <p>200</p>
      </td>
      <td table="yes">
        <p>Hearing range</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action for each of the next 3 turns, suffer listed damage, become poisoned ( <span class="roll"><span class="num">2</span><span class="face">6</span><span class="bns"/><span class="kind">U</span></span> per turn), and have 25%chance to become paralyzed for the duration of the spell. Does not affect the caster, demons, undead, ghosts, or spirits.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Energy Blast</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>8</p>
      </td>
      <td table="yes">
        <p>1+X</p>
      </td>
      <td table="yes">
        <p>(5+X)D6+2 special</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>100X</p>
      </td>
      <td table="yes">
        <p>10* X foot long, 5' wide</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Caster forms a glowing ball of pure magical-spritual energy at his fingertips. The ball then detonates outwards in a powerful blast. The spell deals full damage to spirits and undead. It deals half damage, as C, to all other targets within range.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Evil Essence</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>5X <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span> </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
      <td table="yes">
        <p>300</p>
      </td>
      <td table="yes">
        <p>200' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action for each of the next 4 turns, suffer damage, become poisoned ( <span class="roll"><span class="num">1</span><span class="face">8</span><span class="bOff">+</span><span class="bns">1</span><span class="kind">U</span></span> per turn), and have 50%chance to become paralyzed for the duration of the spell. Does not affect the caster, demons, undead, ghosts, or spirits.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Great Gospel</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>9</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>4x <span class="roll"><span class="num">3</span><span class="face">4</span><span class="bOff">+</span><span class="bns">3</span><span class="kind">U</span></span> </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>500</p>
      </td>
      <td table="yes">
        <p>500' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at Caster</p>
      </td>
      <td description="yes">
        <p>A sphere of light 500 feet in radius emanates from the caster. All beings within range loose 2 actions per turn, if they fail a WIL check they are muted and blinded permanently, and suffer listed damage. Each subsequent turn of the spell's duration inflicts additional damage equal to half the previous turn. Only affects undead, ghosts/spirits, demons, etc. Valid targets with less than 100 maximum HP within range of the spell are instantly vaporized.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Healing Rain</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> hours</p>
      </td>
      <td table="yes">
        <p>400</p>
      </td>
      <td table="yes">
        <p>2 mile radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>A soft rain falls from the sky, healing everything that it touches 1 HP a turn.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Holy Sigil</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>15</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Enchants a single weapon (archaic weapon, a single bullet, etc.). Enchanted weapon is now considered magical and can damage supernatural creatures, spirits, etc, as normal. Weapon also has [+3] damage. Enchantment lasts for 1 strike only, after which the weapon reverts to normal.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Light Scrying</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>50</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Allows caster to determine the vital statistics of a spirit or demon (HP, most of it's skills, attributes, etc.)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Major Ward</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>1 min</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>permanent</p>
      </td>
      <td table="yes">
        <p>200</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster enchants a small object (less than 1 cubic foot). Any spirit, demon, or undead touching the object will suffer <span class="roll"><span class="num">1</span><span class="face">10</span><span class="bns"/><span class="mul">20</span></span> damage. Once the damage is dealt, spell expires. Merely by getting NEAR the ward the target suffers <span class="roll"><span class="num">1</span><span class="face">10</span><span class="bns"/><span class="mul">2</span></span> damage per turn. (this does not make spell expire)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Minor Ward</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>1 min</p>
      </td>
      <td table="yes">
        <p>special</p>
      </td>
      <td table="yes">
        <p>permanent</p>
      </td>
      <td table="yes">
        <p>45</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Caster enchants a small object (less than 1 cubic foot). Any spirit or demon touching the object will suffer <span class="roll"><span class="num">1</span><span class="face">10</span><span class="bns"/><span class="mul">5</span></span> damage. Once the damage is dealt, spell expires.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Pulse of Life</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">6</span>
            <span class="face">4</span>
            <span class="bOff">+</span>
            <span class="bns">3</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns</p>
      </td>
      <td table="yes">
        <p>120</p>
      </td>
      <td table="yes">
        <p>100' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at Caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action per turn, have 70%to suffer Mute effect, are blinded for <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns, and suffer listed damage. Only affects undead, ghosts/spirits, demons, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Sanctuary</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>1 min +</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>varies</p>
      </td>
      <td table="yes">
        <p>50+10X</p>
      </td>
      <td table="yes">
        <p>self</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>Caster radiates an intense aura from his body that measures 10 feet in radius. Spirits and Demons must make a WIL check at -10 in order to enter the aura, and thereafter every turn to remain there. Undead that enter the aura will suffer <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bns"/></span> damage per turn. The spell lasts 10 minuites, but the caster may extend it at a cost of 1 MP per min</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Seal Evil</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>5</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">4</span>
            <span class="face">4</span>
            <span class="bOff">+</span>
            <span class="bns">3</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns</p>
      </td>
      <td table="yes">
        <p>70</p>
      </td>
      <td table="yes">
        <p>50' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at Caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action per turn, have 50%to suffer Mute effect, and suffer listed damage. Only affects undead, ghosts/spirits, and demons, etc.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Seeking</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>0</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>60</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>A spell you cast that is not an auto hit, is now an auto hit. Cast at the same time as you are casting the spell in question.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Spirit Bomb</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>3+X D4 P</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>75 + 25X</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Caster creates a small, glowing blue orb which then travels to target location within caster's sight range. Upon arrival, it detonates, scattering magical spikes in all directions. After traveling 10 feet, the spikes disappear. Will damage non-corpreal targets. Deals half damage vs. normal targets</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Spirit Nail</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>4</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>5+X D4 P</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>60 +20X</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Unleashes a deadly rain of magical spikes upon one 5x5 foot area. Treat as piercing damage. Will affect ghosts, spirits, etc. Deals half damage vs. normal targets</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Spirit Scatter</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">6</span><span class="bns"/></span> min</p>
      </td>
      <td table="yes">
        <p>75</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Forces any one target ghost or spirit to break apart into a hazy fog. Target requires <span class="roll"><span class="num">1</span><span class="face">6</span><span class="bns"/></span> minutes to re-assemble. Non-corporeal ghosts can attempt to re-assemble themselves in 1 turn with a WIL check at -5.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Storm of Spirits</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>6</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">1</span>
            <span class="face">10</span>
            <span class="bOff">-</span>
            <span class="bns">1</span>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">2</span><span class="face">4</span><span class="bns"/></span> turns</p>
      </td>
      <td table="yes">
        <p>120</p>
      </td>
      <td table="yes">
        <p>100' radius</p>
      </td>
      <td table="yes">
        <p>Centered at caster</p>
      </td>
      <td description="yes">
        <p>Moaning sprits swirl out from the caster within a 100 foot radius. The spirits seek out living targets the caster wishes, and attempt to steal a small part of their soul. Anyone that has a spirit hit them takes <span class="roll"><span class="num">1</span><span class="face">10</span><span class="bOff">-</span><span class="bns">1</span><span class="kind">U</span></span> damage. Any targets within the range have a 50%chance per turn to be struck by a spirit.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>Touch of Fate</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>varies</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>5+10*X</p>
      </td>
      <td table="yes">
        <p>touch</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Can be used to heal or damage a target. Effect is somewhat random: target looses <span class="roll"><span class="num">3</span><span class="face">6</span><span class="bns"/></span> HP and gains <span class="roll"><span class="num">3</span><span class="face">6</span><span class="bns"/></span> HP. For each X, caster can add [+1] to either of the die rolls that he chooses. Luck points cannot be added to this spell to increase damage. The target can spend 1 luck point to nullify the spell. No effect on non-living targets (such as mecha or robots)</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>True Sense</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>25</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>Auto</p>
      </td>
      <td description="yes">
        <p>Allows caster to determine exactly what a particular target is. Spell will reveal if the target is human, alien, beast, demon, spirit, illusion, machine, etc. It the target is alive the spell will reveal the basic emotional state of the target as well.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>White Beacon</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>7</p>
      </td>
      <td table="yes">
        <p>3</p>
      </td>
      <td table="yes">
        <p>6x <span class="roll"><span class="num">2</span><span class="face">4</span><span class="bOff">+</span><span class="bns">3</span><span class="kind">U</span></span> </p>
      </td>
      <td table="yes">
        <p><span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns</p>
      </td>
      <td table="yes">
        <p>250</p>
      </td>
      <td table="yes">
        <p>200' Radius</p>
      </td>
      <td table="yes">
        <p>Centered at Caster</p>
      </td>
      <td description="yes">
        <p>All beings within range loose 1 action per turn, suffer Mute effect, are blinded for <span class="roll"><span class="num">1</span><span class="face">4</span><span class="bOff">+</span><span class="bns">1</span></span> turns, and suffer damage. Only affects undead, ghosts/spirits, demons, etc. Valid targets with less than 60 maximum HP within range of the spell are instantly vaporized.</p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
    <tr>
      <td title="yes">
        <p>White Beam</p>
      </td>
      <td>
        <p>No value</p>
      </td>
      <td>
        <p>Spirit</p>
      </td>
      <td table="yes">
        <p>2</p>
      </td>
      <td table="yes">
        <p>1</p>
      </td>
      <td table="yes">
        <p>
          <span class="roll">
            <span class="num">1</span>
            <span class="face">10</span>
            <span class="bns"/>
            <span class="kind">U</span>
          </span>
        </p>
      </td>
      <td table="yes">
        <p>
          <span class="notappl">n/a</span>
        </p>
      </td>
      <td table="yes">
        <p>30</p>
      </td>
      <td table="yes">
        <p>target</p>
      </td>
      <td table="yes">
        <p>roll</p>
      </td>
      <td description="yes">
        <p>Deals <span class="roll"><span class="num">1</span><span class="face">10</span><span class="bns"/><span class="kind">U</span></span> </p>
      </td>
      <td>
        <p>No value</p>
      </td>
    </tr>
  </tbody>
</table>
